Effect framework: Difference between revisions

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→‎generate: note about normal generation
m (→‎The xml tags of an effect: lowercase for tag names just for consistency)
(→‎generate: note about normal generation)
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on the CPU and given to the shader as vertex attributes. These  
on the CPU and given to the shader as vertex attributes. These  
vectors are computed on demand on the geometry using the effect if  
vectors are computed on demand on the geometry using the effect if  
the 'generate' clause is present in the effect file. Exemple :
the 'generate' clause is present in the effect file.
 
Example :


<syntaxhighlight lang="xml">
<syntaxhighlight lang="xml">
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The integer value of these subnode is the index of the attribute  
The integer value of these subnode is the index of the attribute  
that will hold the value of the vec3 vector.
that will hold the value of the vec3 vector.
Normal is really redundant and should not be used, as that is already generated from loading the mesh.


The generate clause is located under PropertyList in the xml file.
The generate clause is located under PropertyList in the xml file.
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