Effect framework: Difference between revisions

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(→‎texture-unit: added more info)
(→‎texture-unit: cleanup)
Line 379: Line 379:
===== texture-unit =====
===== texture-unit =====
unit: integer denoting which unit it is
unit: integer denoting which unit it is
image: the texture path
image: the texture path
images: multiple texture paths
images: multiple texture paths
type: 2d, noise, cubemap, 3d (3d was added in 2020.1 and is used for layers of 2d textures defining a volumetric 3d texture)
type: 2d, noise, cubemap, 3d (3d was added in 2020.1 and is used for layers of 2d textures defining a volumetric 3d texture)
filter: linear, linear-mipmap-linear, linear-mipmap-nearest", nearest, nearest-mipmap-linear, nearest-mipmap-nearest
filter: linear, linear-mipmap-linear, linear-mipmap-nearest", nearest, nearest-mipmap-linear, nearest-mipmap-nearest
mag-filter: linear, linear-mipmap-linear, linear-mipmap-nearest", nearest, nearest-mipmap-linear, nearest-mipmap-nearest
mag-filter: linear, linear-mipmap-linear, linear-mipmap-nearest", nearest, nearest-mipmap-linear, nearest-mipmap-nearest
wrap: repeat, clamp-to-edge, clamp-to-border, clamp, mirror
wrap: repeat, clamp-to-edge, clamp-to-border, clamp, mirror
internal-format: normalized
internal-format: normalized


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