Howto:Make an aircraft: Difference between revisions

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# The '''appearence''' of the aircraft, which can be split in two ares:
# The '''appearence''' of the aircraft, which can be split in two ares:
## 3-dimensional model and all of its visual aspects, animations, [[Howto: Add aircraft lights|lighting]] and textures.
## 3-dimensional model and all of its visual aspects, animations, [[Howto: Add aircraft lights|lighting]] and textures.
** auditory (sounds).


All images in FlightGear should be sized to powers of two (eg. 64*64, 128*256 or 16*1024). Since FlightGear 1.9, images no longer have to be saved in the .rgb format. Right now .png is most common used among FlightGear developers.
All images in FlightGear should be sized to powers of two (eg. 64*64, 128*256 or 16*1024). Since FlightGear 1.9, images no longer have to be saved in the .rgb format. Right now .png is most common used among FlightGear developers.

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