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# The '''appearence''' of the aircraft, which can be split in two ares: | # The '''appearence''' of the aircraft, which can be split in two ares: | ||
## 3-dimensional model and all of its visual aspects, animations, [[Howto: Add aircraft lights|lighting]] and textures. | ## 3-dimensional model and all of its visual aspects, animations, [[Howto: Add aircraft lights|lighting]] and textures. | ||
** auditory (sounds). | |||
All images in FlightGear should be sized to powers of two (eg. 64*64, 128*256 or 16*1024). Since FlightGear 1.9, images no longer have to be saved in the .rgb format. Right now .png is most common used among FlightGear developers. | All images in FlightGear should be sized to powers of two (eg. 64*64, 128*256 or 16*1024). Since FlightGear 1.9, images no longer have to be saved in the .rgb format. Right now .png is most common used among FlightGear developers. | ||
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