Howto:Make an aircraft: Difference between revisions

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==Before you start==
==Before you start==
An aircraft in FlightGear exists of two main development areas:
An aircraft in FlightGear has two main development areas:
* the '''[[Flight Dynamics Model]]''', which specifies how the aircraft reacts on facts as wind, terrain and control inputs.
* the '''[[Flight Dynamics Model]]''', which specifies how the aircraft reacts on facts as wind, terrain and control inputs.
** subarea of the FDM are interal systems like the [[autopilot]] and fuel systems.
** subarea of the FDM are interal systems like the [[autopilot]] and fuel systems.

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