FlightGear and OpenGL Core Profile: Difference between revisions

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{{Portability Navbar}}
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== Objective ==
== Objective ==
{{Wikipedia|OpenGL ES}}
{{See also|Howto:Build and run FlightGear on Raspberry Pi 4}}


Some FG users are very interested in seeing how FlightGear runs on lower end/embedded hardware (think RPi-style).
Some FG users are very interested in seeing how FlightGear runs on lower end/embedded hardware (think RPi-style) using {{Wikipedia|OpenGL ES}}.


Probably to do it initially, GLES1 would have to be used - I think GLES2 has no fixed function - and simgear/flightgear would have to be patched to use only OSG calls (if possible), e.g. by excluding features/subsystems that still use legacy OpenGL code incompatible with GLES.
Probably to do it initially, GLES1 would have to be used - I think GLES2 has no fixed function - and simgear/flightgear would have to be patched to use only OSG calls (if possible), e.g. by excluding features/subsystems that still use legacy OpenGL code incompatible with GLES.

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