FlightGear and OpenGL Core Profile: Difference between revisions

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== Approach ==
== Approach ==
{{See also|Unifying the 2D rendering backend via canvas}}


For starters, we can try the [[FlightGear Headless]] option to build a fgfs version without any graphics at all.
For starters, we can try the [[FlightGear Headless]] option to build a fgfs version without any graphics at all.

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