Howto:Hooking into the GUI: Difference between revisions

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== Registering the pre-processor ==
== Registering the pre-processor ==
{{Note|This works analogous to the existing addcommand() API - but it will be treated like an fgcommand that gets a handle to the widgets props.Node via the cmdarg() API. That way, the whole thing is mutable, too. In other words, the following 5 lines of code can be used to customize widgets and create entirely new ones in scripting space.
}}
<syntaxhighlight lang="nasal">
<syntaxhighlight lang="nasal">
fgcommand("register-widget", props.Node.new({
fgcommand("register-widget", props.Node.new({
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}));
}));
</syntaxhighlight>
</syntaxhighlight>


==  Testing the new tag/widget ==
==  Testing the new tag/widget ==

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