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m (→Main/main.cxx) |
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! Full Text of Call !! Called Function Location or Include File !! Notes | ! Full Text of Call !! Called Function Location or Include File !! Notes | ||
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| new '''FGRenderer''' || || | | new '''FGRenderer''' || Main/globals.cxx<br/>Viewer/renderer.cxx || || Why is the definition in globals.cxx and in renderer.cxx | ||
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| new '''SGSubsystemMgr''' || || What makes a component a candidate for inclusion under the subsystem manager? | | new '''SGSubsystemMgr''' || Main/globals.cxx<br/>Main/subsystemFactory.cxx<br/>simgear/structure/subsystem_Mgr.cxx || What makes a component a candidate for inclusion under the subsystem manager? | ||
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| new '''SGEventMgr''' || || | | new '''SGEventMgr''' || Main/globals.cxx<br/>simgear/structure/event_mgr.cxx || | ||
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| '''SGCommandMgr'''::instance() || || | | '''SGCommandMgr'''::instance() || Main/fg_commands.cxx<br/>imgear/structure/commands.cxx <br><br>see also:<br>Main/subsystemFactory.cxx<br>Scripting/NasalSys.cxx for NasalCommand || | ||
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| SGPropertyNode* root = new '''SGPropertyNode'''<br/> props = SGPropertyNode_ptr(root);|| || | | SGPropertyNode* root = new '''SGPropertyNode'''<br/> props = SGPropertyNode_ptr(root);|| all of simgear/props || Widely Used || How much of the property Node system does one need to understand? | ||
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| locale = new FGLocale(props); || || | | locale = new FGLocale(props); || || | ||
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| auto resMgr = simgear::'''ResourceManager'''::instance()|| || ||Review: auto and what does the resource manager do? | | auto resMgr = simgear::'''ResourceManager'''::instance()|| simgear/misc/ResourceManager.cxx || ||Review: auto and what does the resource manager do? | ||
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| new '''AircraftResourceProvider'''() || Local Function || | | new '''AircraftResourceProvider'''() || Local Function || |
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