Canvas news: Difference between revisions

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1,517 bytes added ,  1 October 2017
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→‎Canvas Slippy Maps: https://forum.flightgear.org/viewtopic.php?f=71&t=32764&p=319712#p319545
m (→‎Canvas Slippy Maps: https://forum.flightgear.org/viewtopic.php?f=71&t=32764&p=319712#p319545)
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== 2017 ==
== 2017 ==
=== Canvas Slippy Maps ===
=== Canvas Slippy Maps ===
[[File:StuartsSlippyMap1.png|thumb|pushed some changes to fgdata with OpenStreetMap, OpenAIP and VFRMap layers for the Canvas Map Layer system, which can be seen on the canvas map dialog.  They use a generic Slippy Map OverlayLayer Map Layer. Additional web-based mapping can be trivially added by creating a new lcontroller.  See Nasal/Canvas/map/OpenAIP.lcontroller for an example.I've also added a Web Mercator Projection to the Canvas Map support.The wiki will be updated shortly.<ref>{{cite web  |url    =  https://forum.flightgear.org/viewtopic.php?p=319545#p319545  |title  =  <nowiki> Re: Canvas G1000 </nowiki>  |author =  <nowiki> stuart </nowiki>  |date  =  Sep 28th, 2017  |added  =  Sep 28th, 2017  |script_version = 0.40  }}</ref>]]
[[File:StuartsSlippyMap2.png|thumb|Stuart pushed some changes to fgdata with OpenStreetMap, OpenAIP and VFRMap layers for the Canvas Map Layer system, which can be seen on the canvas map dialog.  They use a generic Slippy Map OverlayLayer Map Layer. Additional web-based mapping can be trivially added by creating a new lcontroller.  See Nasal/Canvas/map/OpenAIP.lcontroller for an example.I've also added a Web Mercator Projection to the Canvas Map support.The wiki will be updated shortly.<ref>{{cite web  |url    =  https://forum.flightgear.org/viewtopic.php?p=319545#p319545  |title  =  <nowiki> Re: Canvas G1000 </nowiki>  |author =  <nowiki> stuart </nowiki>  |date  =  Sep 28th, 2017  |added  =  Sep 28th, 2017  |script_version = 0.40  }}</ref>]]
Stuart wants to build a set of Canvas MapStructure layers for a G1000 implementation - the canvas map UI is really just a way to display it.<ref>{{cite web
Stuart wants to build a set of Canvas MapStructure layers for a G1000 implementation - the canvas map UI is really just a way to display it.<ref>{{cite web
   |url    =  https://sourceforge.net/p/flightgear/mailman/message/36059733/  
   |url    =  https://sourceforge.net/p/flightgear/mailman/message/36059733/  

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