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== Summary ==  | == Summary ==  | ||
Several aircraft developers have manifested their interest in being able to render to a texture (RTT) {{Wikipedia|Render target}} and use it inside cockpits as mirrors, external cameras and other uses. Effects and shaders developers have also reached a point where ignoring RTT is a waste of resources and a limitating factor when creating new effects. Although this Canvas element is directed mainly towards the first need, it is a first step forward in terms of finally exposing Render To Texture capabilities to non-C++ space too.  | Several aircraft developers have manifested their interest in being able to render to a texture (RTT) {{Wikipedia|Render target}} and use it inside cockpits as mirrors, external cameras (so called tail cams) and other uses. Effects and shaders developers have also reached a point where ignoring RTT is a waste of resources and a limitating factor when creating new effects. Although this Canvas element is directed mainly towards the first need, it is a first step forward in terms of finally exposing Render To Texture capabilities to non-C++ space too.  | ||
== Status ==  | == Status ==  | ||