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edits
m (→Gallery: TODO: should be using gallery tag here) |
m (→C++: https://forum.flightgear.org/viewtopic.php?f=71&t=27985&p=264718&hilit=synthetic+terrain#p264718) |
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* make the size of the texture re-configurable using properties | * make the size of the texture re-configurable using properties | ||
== Ideas == | |||
* support draw-masks for scene graph features (terrain, skydome, models etc) ? | |||
* work out what is needed for [https://forum.flightgear.org/viewtopic.php?f=71&t=27985&p=264718&hilit=synthetic+terrain#p264718v synthetic terrain views] [http://www.aircraftspruce.eu/catalog/graphics/10-03932s.jpg] | |||
== C++ == | == C++ == | ||
The following is the boilerplate code neede to add a new element to the Canvas system inheriting from the Canvas::Image class, i.e. an element having its own allocated Image/texture buffer, which is what we can use to render a camera into it: | The following is the boilerplate code neede to add a new element to the Canvas system inheriting from the Canvas::Image class, i.e. an element having its own allocated Image/texture buffer, which is what we can use to render a camera into it: | ||