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(Moving up the section with instructions for the new system; Adding link to additional source file, though I wonder where the ALS g-force effects are located) |
(→Blackout, redout and Rembrandt: added note about tunnel vision) |
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</PropertyList> | </PropertyList> | ||
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== 2017.2.1 and later == | |||
If running in ALS with ALS filters enabled in FG 2017.2.1 or later, there will now instead of just the screen go black at high G-force also be tunnel-vision and greyout. | |||
[[File:Blackout shaders.png|640px|Blackout shaders in effect]] | |||
== Blackout, redout and Rembrandt == | == Blackout, redout and Rembrandt == |
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