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== Development news == | == Development news == | ||
=== ALS HUD effect === | |||
The atmospheric light scattering rendering framework adds support to render canvas-based head-up displays in a more plausible way so that they look like light projected on glass and less like symbols printed onto the surface. | |||
[[File:HUD effect.jpg|800px|Comparison between a bare canvas HUD (left) and the ALS HUD shader run over it (right)]] | |||
The effect also includes all the features of the glass effect (scratches, glare, icing, fogging, damage,...) and is based on running a blur and color post-processing over the canvas image. It is easy to add to any canvas HUD. [[ALS_technical_notes#The_HUD_effect | Read more...]] | |||
== In the hangar == | == In the hangar == |
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