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Improving the frame-rate and modernised 3D rendering, can’t be worked on until the PUI code, 2D panels and Shiva are removed, but doing so is a frustrating slow path<ref>{{cite web | |||
|url = https://sourceforge.net/p/flightgear/mailman/message/35623408/ | |||
|title = <nowiki> Re: [Flightgear-devel] canvas non svg-elements broken </nowiki> | |||
|author = <nowiki> James Turner </nowiki> | |||
|date = Jan 24th, 2017 | |||
|added = Jan 24th, 2017 | |||
|script_version = 0.40 | |||
}}</ref> | |||
Most people seem to agree PUI needs to be replaced, it sounds as if the fallout from doing so would be more painful (cumulatively) than the pain its existence causes.<ref>{{cite web | |||
|url = https://sourceforge.net/p/flightgear/mailman/message/35623408/ | |||
|title = <nowiki> Re: [Flightgear-devel] canvas non svg-elements broken </nowiki> | |||
|author = <nowiki> James Turner </nowiki> | |||
|date = Jan 24th, 2017 | |||
|added = Jan 24th, 2017 | |||
|script_version = 0.40 | |||
}}</ref> | |||
pui2canvas.nas is a viable replacement - once finished, it will render every existing dialog, not pretty but working - 95% of the pain for maintainers is gone because no immediate action is required, everything still works, PUI can go<ref>{{cite web | pui2canvas.nas is a viable replacement - once finished, it will render every existing dialog, not pretty but working - 95% of the pain for maintainers is gone because no immediate action is required, everything still works, PUI can go<ref>{{cite web | ||