Hackathon Proposal: Fractal Terrain shading

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Title: Fractal Terrain Shading

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Potential mentors: Nia
Intro: (short intro)
Interested Parties: none
Status: n/a
Summary: n/a
Background: Near the groud, many textures are rather blury or look very flat.

It would be nice to have some fractal shading to change that.

See Outerra for a good example of how it could look like.

Details: n/a
Ideas:
Required skills:
Learning Opportunities: .
  • Shader
  • Effects
Notes:
References