Hackathon Proposal: Fractal Terrain shading
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| Title: | Fractal Terrain Shading [[File: |thumbnail|]] |
| Potential mentors: | Nia |
| Intro: | (short intro) |
| Interested Parties: | none |
| Status: | n/a |
| Summary: | n/a |
| Background: | Near the groud, many textures are rather blury or look very flat.
It would be nice to have some fractal shading to change that. See Outerra for a good example of how it could look like. |
| Details: | n/a |
| Ideas: | |
| Required skills: | |
| Learning Opportunities: | .
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| Notes: |
| References
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