De/FAQ: Difference between revisions

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72 bytes added ,  20 July 2012
m (Robot: Automated text replacement (-Flight Gear +FlightGear))
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=== Nach einem Absturz stehe ich kopfüber... ===
=== Nach einem Absturz stehe ich kopfüber... ===


In his infinite wisdom the FlightGear Grand Master decided that planes were too valuable to allow them to be destroyed by novice pilots who seemed to crash a lot. The fact that nobody has bothered to model crashes may have something to do with it too. :-)
In seiner unendlichen Weisheit bestimmte der FlightGear Grand Master, dass Flugzeuge zu kostbar sind, um sie von unerfahrenen Piloten, die viele Abstürze zu verzeichnen hätten, zerstören zu lassen. Die Tatsache das Niemand sich um Abstürze bemüht hat könnte auch etwas damit zu tun haben. :-)


The result of this as you have noticed is that with a little practice an ingenuity you can trim the ship to fly inverted along the ground.
The result of this as you have noticed is that with a little practice an ingenuity you can trim the ship to fly inverted along the ground.


The quick answer is to hit Ctrl+U (with the default key bindings) to warp the plane up 1000ft.
Die schnelle Antwort ist, Strg+U (bei Standard-Tastatur-Einstellungen) zu treffen, um das Flugzeug 1000ft höher zu setzen.


For the stubborn people out there: The trick to learn is to roll back to normal (non inverted) do this by nursing the elevator to get to about 500 feet or so and use the ailerons to snap roll 180*. This is all good avionics except for the plane not destroying itself. Remember the controls work in reverse when you are inverted and keep that airspeed up!!!
For the stubborn people out there: The trick to learn is to roll back to normal (non inverted) do this by nursing the elevator to get to about 500 feet or so and use the ailerons to snap roll 180*. This is all good avionics except for the plane not destroying itself. Remember the controls work in reverse when you are inverted and keep that airspeed up!!!
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