Jump to: navigation, search

Project Rembrandt

No change in size, 15:18, 23 January 2012
Memory consumption
For each camera defined in the camera group, the video memory usage is :
*G-buffer and Lighting buffer: 40 48 bytes per pixel. For an HD screen (1920x1080) memory requirement is 80 95 Mb
*Shadow map: 3 x shadow_map_size x shadow_map_size bytes (if size is 8192, whole map size is 192 Mb
Not counting textures, display list or vertex buffers for models and terrain

Navigation menu