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Project Rembrandt

322 bytes added, 12:54, 23 January 2012
Required Effects
!Kind
!Purpose
|-
|<tt>Effects/ssao</tt>
|Works on a full screen quad
|Compute ambient occlusion from the normal buffer and the depth buffer
|-
|<tt>Effects/ambient</tt>
|Works on a full screen quad
|Copies the diffuse color buffer multiplied by the ambient light to the lighting buffer. Ambient Occlusion can also affect ambient light.
|-
|<tt>Effects/light-spot</tt>
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