Skinnable canvas window: Difference between revisions
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=== listen_mouse_clicks: func(object, function) === | === listen_mouse_clicks: func(object, function) === | ||
: creates the listener and binds the events to ''function(e)''. | : creates the listener and binds the events to ''function(e)''. Also checks the {{key press |ctrl}} key: ''ctrl-click'' outputs the mouse coordinates. | ||
'''object''' as the calling object.<br /> | '''object''' as the calling object.<br /> | ||
'''function''' as the callback function.<br /> | '''function''' as the callback function.<br /> |
Revision as of 21:12, 1 March 2018
The FlightGear forum has a subforum related to: Canvas |
skinnable.nas implements the skinnable class.
Constructor
new: func(size,title)
size mandatory as [width, height] vector, the window dimension.
title optional as string , the window title. Empty by default.
- e.g.
var sk = canvas.skinnable.new([575,290]);
Methods
Skinnable objects includes 2 methods:
addSkin: func(filename)
- loads the image file and creates Canvas Image element.
filename as the absolute file path. The file must be a .png or a .jpg image.
- e.g.
var sk = canvas.skinnable.new([575,290]); sk.addSkin("/foo/osc2.png"));
listen_mouse_clicks: func(object, function)
- creates the listener and binds the events to function(e). Also checks the ctrl key: ctrl-click outputs the mouse coordinates.
object as the calling object.
function as the callback function.
- e.g.
var sk = canvas.skinnable.new([575,290]); sk.addSkin("/foo/osc2.png")); sk.listen_mouse_clicks(object:me, function:me.onClick);