Hawker Hunter: Difference between revisions
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|status =early-production | |status =early-production | ||
|authors =Vivian Meazza | |authors =Vivian Meazza | ||
|fgname =hunter | |fgname =hunter, hunter-2tanks | ||
}} | }} | ||
A Hunter Mk 4 can be seen at the Dutch [[Aviodrome]] museum (at [[Lelystad Airport]] in the Netherlands). | A Hunter Mk 4 can be seen at the Dutch [[Aviodrome]] museum (at [[Lelystad Airport]] in the Netherlands). | ||
== Development status/Issues/Todo == | == Development status/Issues/Todo == | ||
Outside: | '''Outside:''' | ||
* aircraft is textured but hull could need a material texture (maybe we need multi texturing for that) | * aircraft is textured but hull could need a material texture (maybe we need multi texturing for that) | ||
** possible in due course | ** possible in due course | ||
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** it doesn't | ** it doesn't | ||
'''3D Cockpit:''' | |||
* no elevator trim control available | * no elevator trim control available | ||
** controlled by the tophat on the control column in real life | ** controlled by the tophat on the control column in real life | ||
Line 38: | Line 30: | ||
** too difficult right now | ** too difficult right now | ||
General: | '''General:''' | ||
* engine sound in cockpit does not differ from outside engine sound | * engine sound in cockpit does not differ from outside engine sound | ||
** later | ** later | ||
Line 48: | Line 39: | ||
* flightgear crashes when using hunter-2tanks alias | * flightgear crashes when using hunter-2tanks alias | ||
{{Hawker}} | |||
[[Category:Aircraft]] | [[Category:Aircraft]] | ||
[[Category:Aircraft TODO]] | |||
[[Category:Military aircraft]] | [[Category:Military aircraft]] | ||
Revision as of 18:06, 8 March 2011
Type | Military aircraft |
---|---|
Author(s) | Vivian Meazza |
FDM | YASim |
--aircraft= | hunter, hunter-2tanks |
Status | early-production |
A Hunter Mk 4 can be seen at the Dutch Aviodrome museum (at Lelystad Airport in the Netherlands).
Development status/Issues/Todo
Outside:
- aircraft is textured but hull could need a material texture (maybe we need multi texturing for that)
- possible in due course
- engine turbine does not rotate or is not visible
- only just visible from certain angles in real life
- low priority for implemenatation
- probably not worth the vertex count
- nozzle do not change shape when changing thrust
- it doesn't
3D Cockpit:
- no elevator trim control available
- controlled by the tophat on the control column in real life
- use the keyboard or joystick
- cockpit is not textured
- unlikely to be changed
- pilot is not textured
- too difficult right now
General:
- engine sound in cockpit does not differ from outside engine sound
- later
- engines can't be turned off
- needs an improved fuel system to be modelled
- no hud available
- no HUD in real life - disabled in model
- flightgear crashes when using hunter-2tanks alias
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