Canvas scenery overlays: Difference between revisions

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This will basically require implementing the Canvas::Placement interface, i.e. by looking at $SG_SRC/canvas/CanvasObjectPlacement.?xx
This will basically require implementing the Canvas::Placement interface, i.e. by looking at $SG_SRC/canvas/CanvasObjectPlacement.?xx


In particular, this new placement will need a tuple of lat/lon coordinates, the texture dimensions to use, as well as other placement information affecting the transformation/projection
In particular, this new placement type will need a tuple of lat/lon coordinates, the texture dimensions to use, as well as other placement information affecting the transformation/projection


These attributes would be exposed in the form of placement specific properties in the property tree.
These attributes would be exposed in the form of placement specific properties in the property tree.

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