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This will basically require implementing the Canvas::Placement interface, i.e. by looking at $SG_SRC/canvas/CanvasObjectPlacement.?xx | This will basically require implementing the Canvas::Placement interface, i.e. by looking at $SG_SRC/canvas/CanvasObjectPlacement.?xx | ||
In particular, this new placement will need a tuple of lat/lon coordinates, the texture dimensions to use, as well as other placement information affecting the transformation/projection | In particular, this new placement type will need a tuple of lat/lon coordinates, the texture dimensions to use, as well as other placement information affecting the transformation/projection | ||
These attributes would be exposed in the form of placement specific properties in the property tree. | These attributes would be exposed in the form of placement specific properties in the property tree. |