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{{Canvas Navigation}} | {{Canvas Navigation}} | ||
Using the Canvas system for adding geo-referenced textures to the terrain mesh has actually a plethora of potential applications and use-cases in FlightGear, and it could help unify/integrate a number of existing features: | Using the Canvas system for adding geo-referenced textures to the terrain mesh has actually a plethora of potential applications and use-cases in FlightGear, and it could help unify/integrate a number of existing features, and make them much better accessible, i.e. by moving them to fgdata space: | ||
* [[Osm2city.py]] | * [[Osm2city.py]] |