Weather: Difference between revisions

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(→‎Weather pattern scales: correction airmass slider)
Tags: Mobile edit Mobile web edit
Tags: Mobile edit Mobile web edit
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These options are active only when in ''realistic weather'' mode, and are most useful if you're a medium or long haul flyer.
These options are active only when in ''realistic weather'' mode, and are most useful if you're a medium or long haul flyer.


''Airmass'' controls the transition between different airmasses, that are typical for the predefined weather tiles. The airmass slider regulates the property /local-weather/config/large-scale-persistence. The values you can set through the silder vary between 0.5 (small) and 2.0 (large). It determines how long you are flying in a specific weather tile and if the weather tile will change while entering the tile border. A low value reduces the probability for staying in the same weather tile whereas a high value makes it very probably that the current weather tile does not change (see weather_tile_management.nas).   
''Airmass'' controls the transition between different airmasses, that are typical for the predefined weather tiles. The airmass slider regulates the property /local-weather/config/large-scale-persistence. The values you can set through the silder vary between 0.5 (''small'') and 2.0 (''large''). It determines how long you are flying in a specific weather tile and if the weather tile will change while entering the tile border. A low value reduces the probability for staying in the same weather tile whereas a high value makes it very probably that the current weather tile does not change (see weather_tile_management.nas).   


''Cloud patterns'' is in a way bound to the previous setting. For each tile type there are some basic cloud layer definitions (patterns) that are chosen randomly. The ''cloud patterns'' slider defines how "often" spatially these patterns change. With a ''large'' scale the theme of clouds will remain similar within each airmass, a ''small'' scale allows for more variation.
''Cloud patterns'' is in a way bound to the previous setting. For each tile type there are some basic cloud layer definitions (patterns) that are chosen randomly. The ''cloud patterns'' slider defines how "often" spatially these patterns change. With a ''large'' scale the theme of clouds will remain similar within each airmass, a ''small'' scale allows for more variation.
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