Draw masks: Difference between revisions

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{{FGCquote|1= Those draw masks will not prevent  stuff from being loaded (=consuming RAM/memory), it will merely disable updates to the already loaded data. Which also applies to other stuff like aircraft.Which is why heavy aircraft like the 777-200 or the extra500 will still perform much worse than comparatively lightweight aircraft like the ufo, ogeL, santa or the default c172p (especially the 2D version is fairly lightweight).|2= {{cite web  | url    = http://forum.flightgear.org/viewtopic.php?p=214147#p214147  | title  = <nowiki>Re: Flatland</nowiki>  | author = <nowiki>Hooray</nowiki>  | date  = Jul 5th, 2014  }}}}
{{FGCquote|1= Those draw masks will not prevent  stuff from being loaded (=consuming RAM/memory), it will merely disable updates to the already loaded data. Which also applies to other stuff like aircraft.Which is why heavy aircraft like the 777-200 or the extra500 will still perform much worse than comparatively lightweight aircraft like the ufo, ogeL, santa or the default c172p (especially the 2D version is fairly lightweight).|2= {{cite web  | url    = http://forum.flightgear.org/viewtopic.php?p=214147#p214147  | title  = <nowiki>Re: Flatland</nowiki>  | author = <nowiki>Hooray</nowiki>  | date  = Jul 5th, 2014  }}}}


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== Cockpit ==
== Cockpit ==
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== Scenery ==
== Scenery ==
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To open a property browser with the corresponding properties, use <code>--prop:browser=/sim/rendering/draw-mask</code> (can be also added to your fgfsrc file)
To open a property browser with the corresponding properties, use <code>--prop:browser=/sim/rendering/draw-mask</code> (can be also added to your fgfsrc file)
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