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== Cockpit == | |||
{{FGCquote | |||
|1= How to hide cockpit when in Helicopter view or any outside view of the aircraft? My graphic card is weak, so many aircrafts that don't hide the cockpit when I change to Helicopter view will kill the smoothness... | |||
|2= {{cite web | |||
| url = http://forum.flightgear.org/viewtopic.php?p=248387#p248387 | |||
| title = <nowiki>Hide cockpit at Helicopter view?</nowiki> | |||
| author = <nowiki>Jiawen</nowiki> | |||
| date = Jun 24th, 2015 | |||
| added = Jun 24th, 2015 | |||
| script_version = 0.23 | |||
}} | |||
}} | |||
{{FGCquote | |||
|1= I think he wants to only load the exterior model for better performance, as far as I know, there is no simple way to do that. | |||
|2= {{cite web | |||
| url = http://forum.flightgear.org/viewtopic.php?p=270503#p270503 | |||
| title = <nowiki>Re: Hide cockpit at Helicopter view?</nowiki> | |||
| author = <nowiki>firefly</nowiki> | |||
| date = Dec 29th, 2015 | |||
| added = Dec 29th, 2015 | |||
| script_version = 0.23 | |||
}} | |||
}} | |||
{{FGCquote | |||
|1= It would be possible to allow dynamic draw masks to be configured "on demand", so that certain XML/model files could be loaded into a corresponding branch of the scenegraph, so that a new draw-mask property shows up in /sim/rendering/draw-masks, e.g. '''/sim/rendering/draw-masks/cockpit''' | |||
The model loader would need to be patched to parse such annotations (e.g. XML tags/attributes) so that the corresponding osg::Switch node can be added and a visitor registered to update it based on toggling a property. | |||
|2= {{cite web | |||
| url = http://forum.flightgear.org/viewtopic.php?p=270508#p270508 | |||
| title = <nowiki>Re: Hide cockpit at Helicopter view?</nowiki> | |||
| author = <nowiki>Hooray</nowiki> | |||
| date = Dec 29th, 2015 | |||
| added = Dec 29th, 2015 | |||
| script_version = 0.23 | |||
}} | |||
}} | |||
== Scenery == | == Scenery == | ||
{{FGCquote | {{FGCquote |