Model import and export: Difference between revisions

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(→‎Getting Your Objects into Blender: gave sketchup its own section)
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Each independent object in your GMAX 'scene' should be there in Blender. Try selecting a part, say the aileron. It should be separately manipulable.
Each independent object in your GMAX 'scene' should be there in Blender. Try selecting a part, say the aileron. It should be separately manipulable.


== Getting your objects out of Blender ==
=== Getting your objects out of Blender ===
 
See here for main page about this subject: [[Blender AC3D import and export]]
Roberto Inzerillo has written a page at http://www.geocities.com/robitabu/blender_ac3d_material_translation/blender.html describing some issues regarding the differences between Blender and ac3d's material formats.


== Getting the Aircraft into FlightGear ==
== Getting the Aircraft into FlightGear ==
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