Model import and export: Difference between revisions

Jump to navigation Jump to search
→‎Getting the Aircraft into FlightGear: removed artificial heading
(→‎Getting the Aircraft into FlightGear: removed artificial heading)
Line 64: Line 64:
=== Getting your objects out of Blender ===
=== Getting your objects out of Blender ===
See here for main page about this subject: [[Blender AC3D import and export]]
See here for main page about this subject: [[Blender AC3D import and export]]
== Getting the Aircraft into FlightGear ==


Suppose your object was an entire aircraft (you have a strong constitution, doing all that copying and pasting, I disassembled by aircraft into parts, exported them and reassembled them to avoid too much copying at once) or you have created one in Blender from your imported parts.
Suppose your object was an entire aircraft (you have a strong constitution, doing all that copying and pasting, I disassembled by aircraft into parts, exported them and reassembled them to avoid too much copying at once) or you have created one in Blender from your imported parts.
579

edits

Navigation menu