Model import and export: Difference between revisions

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→‎Getting Your Objects into Blender: gave sketchup its own section
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Note: You may encounter a problem where the script reports an error. This is typically caused by a "grouped" object. You need to select any compound grouped objects and "ungroup" them before export.
Note: You may encounter a problem where the script reports an error. This is typically caused by a "grouped" object. You need to select any compound grouped objects and "ungroup" them before export.


== Getting Your Objects into Blender ==
== SketchUp ==
 
'''See this page:''' [[Modelling - SketchUp]] for importing from SketchUp.
 
== Blender ==
 
 
=== Getting Your Objects into Blender ===




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Each independent object in your GMAX 'scene' should be there in Blender. Try selecting a part, say the aileron. It should be separately manipulable.
Each independent object in your GMAX 'scene' should be there in Blender. Try selecting a part, say the aileron. It should be separately manipulable.
'''See also:''' [[Modelling - SketchUp]] for importing from SketchUp.


== Getting your objects out of Blender ==
== Getting your objects out of Blender ==
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