FlightGear Newsletter September 2010: Difference between revisions

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[[File:Moveable helipads.jpg|200px|thumb|right|Moveable-helipads in FGFS can be controlled in many ways. It is a feature which commercial sims like MSFS or X-Plane don't have yet.]]
[[File:Moveable helipads.jpg|200px|thumb|right|Moveable-helipads in FGFS can be controlled in many ways. It is a feature which commercial sims like MSFS or X-Plane don't have yet.]]
[[User:HHS|HHS]] is working on moveable helipads, also known as dollys.
[[User:HHS|HHS]] is working on moveable helipads, also known as dollys.
Therefor an AIship is abused and replaced with an invisible, solid plane as platform.
For this purpose, an AIship is abused and replaced with an invisible, solid plane as platform.
With some nasal-magic called from a STATIC-Object the AIship aka Platform is set at the new coordinates and a custom model is used as avatar. It can be controlled in many ways: back, forward, speed, up, down, direction....
With some nasal-magic called from a STATIC-Object the AIship aka Platform is set at the new coordinates and a custom model is used as avatar. It can be controlled in many ways: back, forward, speed, up, down, direction....
The only limitation is that it can't follow ground elevation- the ground surface should be even.
The only limitation is that it can't follow ground elevation- the ground surface should be even.
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