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[[File:Moveable helipads.jpg|200px|thumb|right|Moveable-helipads in FGFS can be controlled in many ways. It is a feature which commercial sims like MSFS or X-Plane don't have yet.]] | [[File:Moveable helipads.jpg|200px|thumb|right|Moveable-helipads in FGFS can be controlled in many ways. It is a feature which commercial sims like MSFS or X-Plane don't have yet.]] | ||
[[User:HHS|HHS]] is working on moveable helipads, also known as dollys. | [[User:HHS|HHS]] is working on moveable helipads, also known as dollys. | ||
For this purpose, an AIship is abused and replaced with an invisible, solid plane as platform. | |||
With some nasal-magic called from a STATIC-Object the AIship aka Platform is set at the new coordinates and a custom model is used as avatar. It can be controlled in many ways: back, forward, speed, up, down, direction.... | With some nasal-magic called from a STATIC-Object the AIship aka Platform is set at the new coordinates and a custom model is used as avatar. It can be controlled in many ways: back, forward, speed, up, down, direction.... | ||
The only limitation is that it can't follow ground elevation- the ground surface should be even. | The only limitation is that it can't follow ground elevation- the ground surface should be even. |
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