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Based on Vivian Meazza's reflection shader and the bumpmap shader, Frederic Bouvier created a new shader, which merge both shader effects together. | Based on Vivian Meazza's reflection shader and the bumpmap shader, Frederic Bouvier created a new shader, which merge both shader effects together. | ||
That means that we can have now | That means that we can have now bumpy surfaces which has reflections. The specular effect can be also controlled so that will gives us effects which has been used in commercial sims like MSFS since a while. | ||
===Improvements on the Urban Shader=== | ===Improvements on the Urban Shader=== |
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