FlightGear Newsletter April 2010: Difference between revisions

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Another image (with a bug;-))
(And finally)
(Another image (with a bug;-)))
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=== New and improved shaders===
=== New and improved shaders===
[[Image:B29 shader.jpg|thumb|New Reflection Shader applied to the B29. It shows a shiny, high-reflective blank metal, which can be achieved now with the new shader.]]
[[Image:EC135 shader2.jpg|thumb|New Reflection Shader applied to the Ec135 for testing. It is here controlled by a greymap, but could be controlled by the materials setting as well]]
Frederic Bouvier improved the Urban Shader- it support now nightlighting as well. The he improved the landmass-shader as well, which gives us a more realistic 3d-look of the forest.
Frederic Bouvier improved the Urban Shader- it support now nightlighting as well. The he improved the landmass-shader as well, which gives us a more realistic 3d-look of the forest.


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It support Cubemaps as well, and as this influence the look of the shader effect a lot, people are invited to create as many and different as we could need.  
It support Cubemaps as well, and as this influence the look of the shader effect a lot, people are invited to create as many and different as we could need.  
[[Image:EC135 shader2.jpg|thumb|New Reflection Shader applied to the Ec135 for testing. It is here controlled by a greymap, but could be controlled by the materials setting as well]]




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