Realism: Difference between revisions

Jump to navigation Jump to search
44 bytes removed ,  5 June 2006
m
(Various realism recommendations)
Line 13: Line 13:
=== Extensive and Accurate World Scenery Data Base ===
=== Extensive and Accurate World Scenery Data Base ===


    *   Over 20,000 real world airports included in the full scenery set.
* Over 20,000 real world airports included in the full scenery set.
    * Correct runway markings and placement, correct runway and approach lighting.
* Correct runway markings and placement, correct runway and approach lighting.
    * Taxiways available for many larger airports (even including the green center line lights when appropriate.)
* Taxiways available for many larger airports (even including the green center line lights when appropriate.)
    * Sloping runways (runways change elevation like they usually do in real life.)
* Sloping runways (runways change elevation like they usually do in real life.)
    * Directional airport lighting that smoothly changes intensity as your relative view direction changes.
* Directional airport lighting that smoothly changes intensity as your relative view direction changes.
    * World scenery fits on 3 DVD's. (I'm not sure that's a feature or a problem!) But it means we have pretty detailed coverage of the entire world.
* World scenery fits on 3 DVD's. (I'm not sure that's a feature or a problem!) But it means we have pretty detailed coverage of the entire world.
    * Accurate terrain worldwide, based on the most recently released SRTM terrain data.) 3 arc second resolution (about 90m post spacing) for North and South America, Europe, Asia, Africa, and Australia.
* Accurate terrain worldwide, based on the most recently released SRTM terrain data.) 3 arc second resolution (about 90m post spacing) for North and South America, Europe, Asia, Africa, and Australia.
    * Scenery includes all vmap0 lakes, rivers, roads, railroads, cities, towns, land cover, etc.
* Scenery includes all vmap0 lakes, rivers, roads, railroads, cities, towns, land cover, etc.
    * Nice scenery night lighting with ground lighting concentrated in urban areas (based on real maps) and headlights visible on major highways. This allows for realistic night VFR flying with the ability to spot towns and cities and follow roads.
* Nice scenery night lighting with ground lighting concentrated in urban areas (based on real maps) and headlights visible on major highways. This allows for realistic night VFR flying with the ability to spot towns and cities and follow roads.
    * Scenery tiles are paged (loaded/unloaded) in a separate thread to minimize the frame rate hit when you need to load new areas.  
* Scenery tiles are paged (loaded/unloaded) in a separate thread to minimize the frame rate hit when you need to load new areas.
 


== Weather ==
== Weather ==
789

edits

Navigation menu