20,741
edits
(Switch to {{readme file}} and {{fg root file}} to fix the broken Gitorious links.) |
No edit summary |
||
Line 6: | Line 6: | ||
{{forum|47|Effects & Shaders}} | {{forum|47|Effects & Shaders}} | ||
{{Rendering}} | {{Rendering}} | ||
{{Note| | |||
For the record, we strongly object against aircraft in FGAddon overriding the predicate section of effects - it's there for a reason. This may (appear to) work now, but please understand that it's neither future-proof nor harmless - any maintenance on effects on fgdata has the potential to cause rather subtle and difficult to understand breakage. We have always aimed at keeping any development of effects backward-compatible (i.e. aircraft maintainers don't need to take action, effects with added features always default to the known behavior) - thus, breaking this is a path forward.<ref>{{cite web | |||
|url = https://sourceforge.net/p/flightgear/mailman/message/35389078/ | |||
|title = <nowiki> Re: [Flightgear-devel] SR71-BlackBird updates </nowiki> | |||
|author = <nowiki> Thorsten Renk </nowiki> | |||
|date = Sep 24th, 2016 | |||
|added = Sep 24th, 2016 | |||
|script_version = 0.40 | |||
}}</ref> | |||
}} | |||
If you are into the really heavy eye-candy, then you'll probably want to look at using FlightGear effects, which are plain XML files, see {{readme file|effects}}. | If you are into the really heavy eye-candy, then you'll probably want to look at using FlightGear effects, which are plain XML files, see {{readme file|effects}}. |