Effects: Difference between revisions

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707 bytes added ,  24 September 2016
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effects in FlightGear, regardless if they are generic, ALS or Rembrandt, are all together in two directories: FGDATA/Shaders and FGDATA/Effects. Probably, this is a constrain of FlightGear: we have three different renderers (four, if you count the "unofficial" osgearth), and all of them save effect files in the same directories. Some of the effects are shared between all renderers, such as the model-combined effect. <ref>{{cite web
  |url    =  https://forum.flightgear.org/viewtopic.php?p=294965#p294965
  |title  =  <nowiki> Re: Colour Temperature </nowiki>
  |author =  <nowiki> ludomotico </nowiki>
  |date  =  Sep 19th, 2016
  |added  =  Sep 19th, 2016
  |script_version = 0.40
  }}</ref>


If you are into the really heavy eye-candy, then you'll probably want to look at using FlightGear effects, which are plain XML files, see {{readme file|effects}}.
If you are into the really heavy eye-candy, then you'll probably want to look at using FlightGear effects, which are plain XML files, see {{readme file|effects}}.

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