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To help newly registered users get more familiar with the wiki (and maybe older users too) there is now a {{Welcome to the wiki}} template. Have a look at it and feel free to add it to new users discussion pages (and perhaps your own).

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Instrument requests

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Please post your instrument requests here, so that other people can more easily track what's going on, hopefully avoiding duplicate efforts.

Creating new instruments or updating and improving existing ones is another good way to get started contributing to FlightGear, for an introduction please see Creating instruments for FG.

Currently work in progress

The Televel Fuel Gauge

Glance at "The Televel" Fuel Gauge

AndersG created the Televel fuel contents gauge as used in the Short S.23 "Empire flying boat" and Short S.25 Sunderland. This gauge is used for fuel level reading. The aircraft using this fine piece of instrumentation is WiP (work in progress) and is available in FlightGear/git.

VHF 22

Syd Adams created a radio communication. One bug appear : When the radio is OFF you can change frequencies... This is impossible in real life ;) I have created a thread with the solution in order to someone puts my correction on GIT here :http://forum.flightgear.org/viewtopic.php?f=14&t=14835

Open instrument requests

P-51D - PM hvengel

  • Fuel gages for P-51D (wing tanks and fuselage tank)

787 - PM nickyivyca

The screens in the cockpit will eventually need modeling. If someone has the pictures, info and/or ability for making these screens, it would be very useful. It has twice the display space of the 777 for comparison. I don't know the real names of these screens, either.

  • PFD
  • Pedestal screen
  • Backup attitude indicator
  • Side panel for each pilot
  • Info screen
  • There are two more screens on the far outside of the cockpit, but I don't know what they are or what they do.


FLARM (TCAS for gliders)

This would actually seem like a VERY interesting project for a new Nasal based instrument (a FLARM is basically TCAS for gliders):

A "FLARM" is basically a very simple TCAS-like device for glider pilots. It permanently recomputes 3D trajectories to provide situational awareness for pilots. This could be easily done for both, AI traffic as well as multiplayer traffic using Nasal scripting.

Such a project would comprise a fair amount of physics and maths, and it would be about creating a new instrument. Still, it should be possible to implement this entirely within the base package, without touching any core C++ code.

This should be quite possible to implement using Nasal and static textures, one would just need to continuously process the ai/multiplayer properties to recompute the traffic situation and animate the display accordingly.