Template:Rendering: Difference between revisions
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(Added effect framework and Compositor) |
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* [[Shader]] | * [[Shader]] | ||
* [[Howto:Shader Programming in FlightGear]] | * [[Howto:Shader Programming in FlightGear]] | ||
* [[Effect Framework]] | |||
* [[Procedural Texturing]] | * [[Procedural Texturing]] | ||
* [[GLSL Shader Programming Resources]] | * [[GLSL Shader Programming Resources]] | ||
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| content3 = Ongoing Efforts | | content3 = Ongoing Efforts | ||
* [[Canvas Development]] | * [[Canvas Development]] | ||
* [[Compositor]] | |||
* [[PagedLOD]] | * [[PagedLOD]] | ||
* [[Uniform Buffer Objects]] | * [[Uniform Buffer Objects]] |
Revision as of 20:00, 1 September 2019
Rendering |
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Background |
Base Package |
Ongoing Efforts |
Standalone Tools |
IPC/Networking |
The following template description is not displayed when the template is inserted in an article.
Goal
This template can be used on top of articles about FlightGear rendering and related subsystems.
Adding this template to a page in the article namespace will automatically add Category:Rendering to that page.
Usage
Add this to the top of the page:
{{rendering}}