Nvidia Windows: Difference between revisions

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(Created page with "{{Stub}} ==NVIDIA Configuration on Windows== The goal of this article is to document which settings in the [https://www.nvidia.dk/ NVIDIA] Control Panel seem to work best for...")
 
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{{Stub}}
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==NVIDIA Configuration on Windows==
==Introduction==
The goal of this article is to document which settings in the [https://www.nvidia.dk/ NVIDIA] Control Panel seem to work best for [[Osm2city.py|osm2city]] with Atmosperic Light Scattering ([[Atmospheric_light_scattering|ALS]]) on Windows.
The goal of this article is to document which settings in the [https://www.nvidia.dk/ NVIDIA] Control Panel seem to work best for [[Osm2city.py|osm2city]] with Atmosperic Light Scattering ([[Atmospheric_light_scattering|ALS]]) on Windows.


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The configuration and configuration choices might differ for different NVIDIA cards etc.
The configuration and configuration choices might differ for different NVIDIA cards etc.


The settings relate to Tab "Program Settings" in "Manage 3D Settings" in the NVIDIA Control Panel. It requires to select or add a program to customize. You have to point to "bin\fgfs.exe".
==Accessing the NVIDIA Control Panel==
The settings discussed in this article relate to Tab "Program Settings" in "Manage 3D Settings" in the NVIDIA Control Panel. The NVIDIA control Panel can be started by right-clicking on the Windows Desktop.
 
It requires to select or add a program to customize. You have to point to "bin\fgfs.exe".


{| class="wikitable"
{| class="wikitable"
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| Antialiasing - Gamma correction || Off ||
| Antialiasing - Gamma correction || Off ||
|-
|-
| Antialiasing - Mode || Application-controlled || e.g. using the following properties in FlightGear:--prop:/sim/rendering/multi-sample-buffers=true
| Antialiasing - Mode || Application-controlled ||  
--prop:/sim/rendering/multi-samples=4
|-
|-
| Antialiasing - Setting || Application-controlled ||
| Antialiasing - Setting || Application-controlled ||
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| Veritual Reality pre-rendered frames || 1 ||
| Veritual Reality pre-rendered frames || 1 ||
|}
|}
==Antialias Settings in FlightGear==
You might want to use the following properties to get antialias in FlightGear:
<code>--prop:/sim/rendering/multi-sample-buffers=true</code>
<code>--prop:/sim/rendering/multi-samples=4</code>


[[Category:Hardware]]
[[Category:Hardware]]
[[Category:Troubleshooting]]
[[Category:Troubleshooting]]

Revision as of 10:07, 29 October 2017

This article is a stub. You can help the wiki by expanding it.

Introduction

The goal of this article is to document which settings in the NVIDIA Control Panel seem to work best for osm2city with Atmosperic Light Scattering (ALS) on Windows.

The configuration has been tested on:

  • Windows 10 Home 64bit
  • NVIDIA GeForce GTX 1060 6GB driver version 385.69
  • FlightGear 2017.3.1

The configuration and configuration choices might differ for different NVIDIA cards etc.

Accessing the NVIDIA Control Panel

The settings discussed in this article relate to Tab "Program Settings" in "Manage 3D Settings" in the NVIDIA Control Panel. The NVIDIA control Panel can be started by right-clicking on the Windows Desktop.

It requires to select or add a program to customize. You have to point to "bin\fgfs.exe".

Feature Setting Remarks
Anisotropic filtering Off
Antialiasing - FXAA Off
Antialiasing - Gamma correction Off
Antialiasing - Mode Application-controlled
Antialiasing - Setting Application-controlled
Antialiasing - Transparency Off
CUDO - GPUs Use global setting (All)
Maximum pre-rendered frames Use the 3D application setting
Multi-Frame Sampled AA (MFAA) Off
OpenGL rendering GPU GeForce GTX 1060 6GB
Power management mode Prefer maximum performance
Shader Cache On
Texture filtering - Anisotropic sample optimization Off
Texture filtering - Negative LOD bias Clamp
Texture filtering - Quality Quality
Texture filtering - Trilinear optimization On
Threaded optimization Auto
Triple buffering Off
Vertical sync Use the 3D application setting
Veritual Reality pre-rendered frames 1

Antialias Settings in FlightGear

You might want to use the following properties to get antialias in FlightGear:

--prop:/sim/rendering/multi-sample-buffers=true

--prop:/sim/rendering/multi-samples=4