Changelog 2017.1: Difference between revisions
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=== Atmospheric Light Scattering === | === Atmospheric Light Scattering === | ||
* New shaders for drag chutes | |||
* New "grain merge" option for environment reflections | |||
Learn more in the [[FlightGear Newsletter December 2016|Newsletter]]. | |||
=== Environment Rendering === | === Environment Rendering === |
Revision as of 03:05, 20 December 2016
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This changelog is a draft.
This changelog is currently being written for the FlightGear v2017.1 release. Feel free to help! If you are aware of any FlightGear related changes, please add them to the changelog. |
Major enhancements in this release
Core
Aircraft Modeling
- More realistic blackout/redout system (FGData commit 52e559)
JSBSim
Atmospheric Light Scattering
- New shaders for drag chutes
- New "grain merge" option for environment reflections
Learn more in the Newsletter.
Environment Rendering
Performance
Misc/Uncategorized
Usability
Internationalization
Scenery
Canvas System
Nasal Scripting
Documentation
Highlighted new and improved aircraft
Other
Bug fixes
- See our bugtracker for a list, albeit incomplete, of the bugs fixed in this release.