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{{note|Modern versions of Blender (2.5+) no longer natively support the [[AC3D file format]], FlightGear's most common 3D format. See [[Howto:Working with the AC3D file format in Blender]] for information on using Blender add-ons.}} | |||
{{Infobox Software | |||
|title = Blender | |||
|logo = blender_logo.png | |||
|logosize = 200px | |||
|image = Cessna_172P_Model_in_Blender.png | |||
|alt = The Cessna 172P Model loaded into Blender | |||
|developedby = Blender Foundation | |||
|initialrelease = January 2, 1994 | |||
|latestrelease = 2.83.5 | |||
|writtenin = C/C++/Python | |||
|os = Windows and UNIX-like systems | |||
|platform = Cross-platform | |||
|developmentstatus = Active (1994-present) | |||
|type = 3D Modelling Software | |||
|license = [[GNU General Public License]] | |||
|website = https://blender.org/ | |||
}} | |||
'''Blender''' is a open source 3D content creation suite available for all major operating systems under the [[GNU General Public License]] and available for free. <sup>[http://www.blender.org/]</sup> Many [[FlightGear]] developers use Blender, and there are a lot of articles on the FlightGear Wiki about using it. | '''Blender''' is a open source 3D content creation suite available for all major operating systems under the [[GNU General Public License]] and available for free. <sup>[http://www.blender.org/]</sup> Many [[FlightGear]] developers use Blender, and there are a lot of articles on the FlightGear Wiki about using it. | ||
== Related content == | == Related content == | ||
=== Blender | === Blender articles === | ||
* [[Howto: Add smooth ("Ambient Occlusion") shadows in Blender]] | * [[Howto: Add smooth ("Ambient Occlusion") shadows in Blender]] | ||
* [[ | * [[Howto: Modeling Ground Signs with Blender]] | ||
* Aircraft modeling | * [[Howto: Working with the AC3D file format in Blender]] | ||
* | * [[Howto: Working with FlightGear models in Blender]] | ||
=== Aircraft modeling tutorials === | |||
* | |||
** | ==== Specific to FlightGear ==== | ||
* | * How to model a Breguet Br-761 "Deux ponts" ([http://helijah.free.fr/flightgear/Creation/Creation-en.htm English], [http://helijah.free.fr/flightgear/Creation/Creation-fr.htm French]) by Helijah | ||
* | |||
==== General tutorials ==== | |||
* Introduction to Modeling in Blender [http://www.youtube.com/watch?v=BGfJLsm54ho&feature=related| (YouTube)] (Blender 2.5) | |||
* Airplane Modeling Timelapse [http://www.youtube.com/watch?v=hC5pzvBbyQw&feature=relmfu| (YouTube)] (Blender 2.5.9) | |||
* | * Modelling a Nieuport 11 [http://www.websitetoolbox.com/tool/post/felixdk/vpost?id=2283400| (Article)] by Kevin Jongen, with [http://www.military-meshes.com/forums/showthread.php?t=2232 additional discussion] | ||
* Modelling a [http://forums.cgsociety.org/showthread.php?f=91&t=252648&highlight=blender+aircraft Policarpov I-15 Chato] by Samo | |||
* Virtual Modeling [http://airplanes3d.net/wm-000_e.xml (eBook)] by Witold Jaworski on the P-40B. Complete with over 3600 pictures and 1112 pages (Polish and English). | |||
* How to model Me163 Komet [http://www.youtube.com/watch?feature=player_embedded&v=0et7lFsIf5E#! (YouTube)] (Blender 2.64) | |||
* How to model an airliner [http://www.youtube.com/watch?v=a5pva-Meu7E (YouTube)] (Blender 2.5) | |||
=== | === General modeling tutorials === | ||
* [[ | * [[Modeling - Getting Started]] | ||
* [[Modeling - FAQ]] | |||
* [[Model Import and Export]] | |||
* [[Normals and Transparency Tutorial]] | |||
* [[Howto: Illuminate faces|Illuminate faces]] | * [[Howto: Illuminate faces|Illuminate faces]] | ||
* [[Howto: Make a helicopter|Make a helicopter]] | * [[Howto: Make a helicopter|Make a helicopter]] | ||
* [[Modeling - SketchUp]] | * [[Modeling - SketchUp]] | ||
* [[SketchUp to AC3D exporter]] | * [[SketchUp to AC3D exporter]] | ||
* [[GMax2AC]] | |||
== External links == | == External links == |
Latest revision as of 13:00, 11 September 2020
Note Modern versions of Blender (2.5+) no longer natively support the AC3D file format, FlightGear's most common 3D format. See Howto:Working with the AC3D file format in Blender for information on using Blender add-ons. |
The Cessna 172P Model loaded into Blender | |
Developed by | Blender Foundation |
---|---|
Initial release | January 2, 1994 |
Latest release | 2.83.5 |
Written in | C, C++, Python |
OS | Windows and UNIX-like systems |
Platform | Cross-platform |
Development status | Active (1994-present) |
Type | 3D Modelling Software |
License | GNU General Public License |
Website |
Blender is a open source 3D content creation suite available for all major operating systems under the GNU General Public License and available for free. [1] Many FlightGear developers use Blender, and there are a lot of articles on the FlightGear Wiki about using it.
Related content
Blender articles
- Howto: Add smooth ("Ambient Occlusion") shadows in Blender
- Howto: Modeling Ground Signs with Blender
- Howto: Working with the AC3D file format in Blender
- Howto: Working with FlightGear models in Blender
Aircraft modeling tutorials
Specific to FlightGear
General tutorials
- Introduction to Modeling in Blender (YouTube) (Blender 2.5)
- Airplane Modeling Timelapse (YouTube) (Blender 2.5.9)
- Modelling a Nieuport 11 (Article) by Kevin Jongen, with additional discussion
- Modelling a Policarpov I-15 Chato by Samo
- Virtual Modeling (eBook) by Witold Jaworski on the P-40B. Complete with over 3600 pictures and 1112 pages (Polish and English).
- How to model Me163 Komet (YouTube) (Blender 2.64)
- How to model an airliner (YouTube) (Blender 2.5)
General modeling tutorials
- Modeling - Getting Started
- Modeling - FAQ
- Model Import and Export
- Normals and Transparency Tutorial
- Illuminate faces
- Make a helicopter
- Modeling - SketchUp
- SketchUp to AC3D exporter
- GMax2AC
External links
|