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Supermarine Spitfire
From FlightGear wiki
| Supermarine Spitfire IIa | |
|---|---|
![]() | |
| Type | Military aircraft |
| Author(s) | Vivian Meazza |
| FDM | YASim |
| --aircraft | spitfireIIa |
| Status | Production |
| FDM | |
| Systems | |
| Cockpit | |
| Model | |
Not to be confused with the Supermarine Spitfire Mk IX.
Contents |
Development status/Issues/Todo
Outside:
- the plane has got 2 versions:
- Supermarine Spitfire - can't take off on carriers
- Supermarine Seafire - can take off on carriers
Inside:
- cockpit is fully 3D
- all buttons are clickable
- 3D pilot visible
Help
Starting engine
- Switch magnetos on (press { and } ).
- Set throttle to 1/3 (press PgUp).
- Press the Primer Pump button (press I ).
- Press the Starter (press s).
(There is a tutorial in-game for starting engine).
Takeoff from carrier
- Start the engine
- Engage catapult (press L)
- Set throttle to full! NO BRAKE!
- Activate the catapult (press C)
Landing on carrier
- Lower your hook (press O)(It cannot be retracted once lowered
- Set throttle to 1/4th (press PgUp or Num9)
- Open gear (press G )
- Set flaps to full(press ])
- Fly straight to the back of the carrier
- Try to catch a wire with the hook
