Howto:Regional texturing: Difference between revisions

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So you may have to work with an image processing software to adjust hue and contrast of a texture sheet after taking it from a photograph, and run a mapping algorithm to make sure it does not generate seams when repeated.
So you may have to work with an image processing software to adjust hue and contrast of a texture sheet after taking it from a photograph, and run a mapping algorithm to make sure it does not generate seams when repeated.
To keep memory occupancy of the graphics card reasonably low (users can not easily opt out of terrain textures), there's a guideline that texture sheet size should not be larger than 1024x1024 for the terrain. In practice, using procedural techniques effectively much higher resolutions can be achieved anyway, so this is not much of a restriction.


=== Understanding the toolkit ===
=== Understanding the toolkit ===
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