Draw masks: Difference between revisions

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130 bytes added ,  16 February 2016
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→‎Scenery: https://gitorious.org/fg/hoorays-flightgear?p=fg:hoorays-flightgear.git;a=log;h=refs/heads/topics/additional-draw-masks
m (→‎Scenery: https://gitorious.org/fg/hoorays-flightgear?p=fg:hoorays-flightgear.git;a=log;h=refs/heads/topics/additional-draw-masks)
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== Scenery ==
== Scenery ==
{{Caution|For the time being, the [[Particle System]] does not use any of the standard draw masks, but a separate switch properly located at: <code>/sim/rendering/particles</code> (at some point, this will probably be unfified by introducing an additional property and phasing out this one over time, as per <ref>http://sourceforge.net/p/flightgear/mailman/message/29564161/</ref>)
{{Caution|For the time being, the [[Particle System]] does not use any of the standard draw masks, but a separate switch properly located at: <code>/sim/rendering/particles</code> (at some point, this will probably be unfified by introducing an additional property<ref>https://gitorious.org/fg/hoorays-flightgear?p=fg:hoorays-flightgear.git;a=log;h=refs/heads/topics/additional-draw-masks</ref> and phasing out this one over time, as per <ref>http://sourceforge.net/p/flightgear/mailman/message/29564161/</ref>)
}}
}}
{{FGCquote
{{FGCquote

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