Draw masks: Difference between revisions

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375 bytes added ,  16 February 2016
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→‎Scenery: comment on bugman's particle fix: https://sourceforge.net/p/flightgear/flightgear/ci/97f8cdaaea4de6703d5ba1f80025f52cf38825a4/
m (→‎Scenery: comment on bugman's particle fix: https://sourceforge.net/p/flightgear/flightgear/ci/97f8cdaaea4de6703d5ba1f80025f52cf38825a4/)
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== Scenery ==
== Scenery ==
{{Caution|For the time being, the [[Particle System]] does not use any of the standard draw masks, but a separate switch properly located at: <code>/sim/rendering/particles</code> (at some point, this will probably be unfified by introducing an additional property and phasing out this one, as per <ref>http://sourceforge.net/p/flightgear/mailman/message/29564161/</ref>)
}}
{{FGCquote
{{FGCquote
|1= I'd like to see both LOD range and user settable masks in the .stg file.
|1= I'd like to see both LOD range and user settable masks in the .stg file.

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