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{{Affected by HLA}} | |||
The '''multiplayer protocol''' is the way FlightGear communicates between instances and the [[Howto:Multiplayer|multiplayer]] servers. | The '''multiplayer protocol''' is the way FlightGear communicates between instances and the [[Howto:Multiplayer|multiplayer]] servers. | ||
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XDR basically means that all data is in network byte order and aligned to the nearest multiple of 4 bytes. Strings are encoded as a zero-terminated array of characters, aligned to the nearest multiple of 4 bytes, and floating point numbers (32 or 64 bit) must be encoded as per the IEEE standard. | XDR basically means that all data is in network byte order and aligned to the nearest multiple of 4 bytes. Strings are encoded as a zero-terminated array of characters, aligned to the nearest multiple of 4 bytes, and floating point numbers (32 or 64 bit) must be encoded as per the IEEE standard. | ||
== Future Development == | |||
{{FGCquote | |||
|1= note that Stuarts HLA efforts might render the MP protocol obsolete sooner or later - I think that's finally on the horion. | |||
|2= {{cite web | |||
| url = http://forum.flightgear.org/viewtopic.php?p=268376#p268376 | |||
| title = <nowiki>Military simulation (from Su-15 Screenshots)</nowiki> | |||
| author = <nowiki>Thorsten</nowiki> | |||
| date = Dec 13th, 2015 | |||
| added = Dec 13th, 2015 | |||
| script_version = 0.23 | |||
}} | |||
}} | |||
== Data types == | == Data types == |