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RalfGerlich (talk | contribs) m (category typo) |
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That's very easy, it's a simple textured rectangle. First thing you need is the correct measurements and a nice texture to put on it. I will create this example with the same measures used at EDDF Frankfurt airport. The rectangle is 8m wide and 7m high. | That's very easy, it's a simple textured rectangle. First thing you need is the correct measurements and a nice texture to put on it. I will create this example with the same measures used at EDDF Frankfurt airport. The rectangle is 8m wide and 7m high. | ||
I will not explain how to paint the texture because it's trivial, just make use of your preferred painting software, I used The Gimp for this one, save the file as a .rgb format, and make shure its size (pixel resolution, not bytes) is a multiple of 8, otherwise Flightgear will not load it. Here you see a JPG version of the texture as an example, download catii-iii.rgb to get the RGB version you need for texturing, it has 512x512 pixel resolution. You can use smaller ones (ex. 128X128) if you think this resolution is too high. | I will not explain how to paint the texture because it's trivial, just make use of your preferred painting software, I used [[The Gimp]] for this one, save the file as a .rgb format, and make shure its size (pixel resolution, not bytes) is a multiple of 8, otherwise Flightgear will not load it. Here you see a JPG version of the texture as an example, download catii-iii.rgb to get the RGB version you need for texturing, it has 512x512 pixel resolution. You can use smaller ones (ex. 128X128) if you think this resolution is too high. | ||
[[Image:catii-iii_markings_html_m11bd5b93.jpg]] | [[Image:catii-iii_markings_html_m11bd5b93.jpg]] | ||
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We will go further and add a few details using an XML file which will describe peculiar attributes of such an object. | We will go further and add a few details using an XML file which will describe peculiar attributes of such an object. | ||
=== Customizing object's attributes into Flightgear using XML === | === Customizing object's attributes into Flightgear using XML === |
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