20,741
edits
mNo edit summary |
|||
Line 4: | Line 4: | ||
== News (06/2015) == | == News (06/2015) == | ||
{{Main article|Building FlightGear - Cross Compiling}} | |||
{{FGCquote | {{FGCquote | ||
|mingw has came a long way, and i think the MXE openscenegraph package (currently at 3.2.1 on master!!), is beautifully maintained, now it builds almost all core libraries dynamically with some argument passing, even as a static target(MXE_TARGETS{{=}}'i686-w64-mingw32.static'), but it's those plugins again, with their linking errors! i think these are because i'm using the i686-w64-mingw32.static-g++ compiler as opposed to the shared one...<br/> | |mingw has came a long way, and i think the MXE openscenegraph package (currently at 3.2.1 on master!!), is beautifully maintained, now it builds almost all core libraries dynamically with some argument passing, even as a static target(MXE_TARGETS{{=}}'i686-w64-mingw32.static'), but it's those plugins again, with their linking errors! i think these are because i'm using the i686-w64-mingw32.static-g++ compiler as opposed to the shared one...<br/> | ||
Line 14: | Line 15: | ||
}} | }} | ||
}} | }} | ||
== Where to find it == | == Where to find it == |