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m (Added Preventing sounds from playing when sim starts section) |
m (→Bugs in the sound system: added) |
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== Preventing sounds from playing when sim starts == | == Preventing sounds from playing when sim starts == | ||
Some times it can be hard to prevent sounds from playing right away, if the condition starts to evaluate to true. A hack to get this to work is to multiply the volume with a property that you in nasal set to true some seconds after the sim has been initialized. | Some times it can be hard to prevent sounds from playing right away, if the condition starts to evaluate to true. A hack to get this to work is to multiply the volume with a property that you in nasal set to true some seconds after the sim has been initialized. | ||
== Bugs in the sound system == | |||
* The Doppler effect if you pass an aircraft in high speed sometimes is way too high pitch. | |||
* None of the position coordinates must not be 0.0 as described above. | |||
== Multiplay sound == | == Multiplay sound == |
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