FlightGear high-level architecture support: Difference between revisions

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= Objective =
= Objective =
[[File:Dedicated-aircraft-subsystem-group-for-fgcanvas.png|600px|thumb|checking how difficult it would be to put all aircraft related subsystems (fdm, replay, history, controls etc) into a single SGSubsystemGroup named "main-aircraft" to easily make the whole shebang optional using a single --prop for "FGCanvas" use, but also to check if it's feasible to prepare things for later reuse by the AI traffic system (for AI traffic that uses actual FDMs, APs and RMs - but also so that things are affected by the environment) , and it's actually working - even though reset/re-init is obviously hard-coded currently, which I am breaking by shuffling around subsystems, but as long as  each SGSubsystemGroup implements the full SGSubsystem interface (postinit, reinit, shutdown etc), this could help clean up fg_init.cxx quite considerably [http://forum.flightgear.org/viewtopic.php?f=71&t=23499]]]
Also see [[Developing with HLA]].
Also see [[Developing with HLA]].


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