Modeling - Getting Started: Difference between revisions

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→‎SingleSided/DoubleSided: correct wrong assumption about doublesided faces
(→‎SingleSided/DoubleSided: correct wrong assumption about doublesided faces)
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===SingleSided/DoubleSided===
===SingleSided/DoubleSided===
* Set all the faces of the model to SingleSided. DoubleSided faces are very expensive to render properly.
* Set all the faces of the model to SingleSided. DoubleSided faces are very expensive to render properly. If a face needs to be displayed from every view angle use two faces with opposite normals rather than a Doublesided one ( the overhead from the extra geometry is far lower than the overhead of doublesided faces)
* However, if a face need to be displayed for every view angle, use two-sided display instead of two opposite faces with one-sided  
*<strike> However, if a face need to be displayed for every view angle, use two-sided display instead of two opposite faces with one-sided</strike>


===Textures/Materials===
===Textures/Materials===
422

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