Zeppelin NT: Difference between revisions

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126 bytes added ,  11 September 2008
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(Added dual control information and some other good to know things.)
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==Multiplayer dual control==
==Multiplayer dual control==


This aircraft equipped for dual control over the FLightGear multiplayer network.
This aircraft equipped for dual control over the FlightGear multiplayer network.


To use this feature the pilot sets the property /sim/remote/pilot-callsign to the callsign of the prospective copilot. This property can be set in the property browser, on the command line or in fgrun. Command line example:
To use this feature the pilot sets the property /sim/remote/pilot-callsign to the callsign of the prospective copilot. This property can be set in the property browser, on the command line or in fgrun. Command line example:
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1. If the pilot sets /sim/remote/pilot-callsign at runtime the copilot needs to join MP <i>after</i> the pilot set /sim/remote/pilot-callsign or things won't work. This will be improved in a future version.
1. If the pilot sets /sim/remote/pilot-callsign at runtime the copilot needs to join MP <i>after</i> the pilot set /sim/remote/pilot-callsign or things won't work. This will be improved in a future version.


2. Using the ZLT-NT-copilot it is possible to hitch a ride with any ZLT-NT on MP. However, unless you are the pilot "approved" copilot you will only be an observer.
2. Using the ZLT-NT-copilot it is possible to hitch a ride with any ZLT-NT on MP. However, unless you are the pilot "approved" copilot you will only be an observer (and will not, if there is no approved copilot, receive the full aircraft state from the pilot).


3. The radio displays are broken for the copilot, although the frequency settings are shared correctly.
3. With the current FlightGear/CVS the radio displays are broken for the copilot, although the frequency settings are shared correctly.


==External links==
==External links==
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